On Tuesday, December 19, 2017 8:47 PM James Araujo - MIK Team wrote:
Hey there,
I am really sorry about that. We've been trying to get Steinberg to send us a Not-for-resale license for 3 weeks now, because we've heard about this crash before. It's super hard to figure out what the problem is without having Cubase ourselves. We want them to hurry up the process, because I really want to fix this problem :)
Hi James.
I guess you're contacting Steinberg through their ticket system. They are very slow (overburdened) right now. I had a question recently and had to wait something like 3 weeks for a totally unrelated answer, which showed that someone was in a rush when replying and didn't read properly. I then posted a new question and saw that my ticket ID was like tens of thousands higher than last time. They're really overburdened.
I am sure they're going to connect you to the right people when they finally see the ticket, and get you a NFR to get the plugins working with Cubase.
Really hopeful that you're going to officially add Cubase to the list of supported DAWs someday. It's the only professional DAW out there these days. Ableton is for EDM and is ultra-basic, and Logic is getting kiddified by Apple, and Pro Tools is mainly for audio. That leaves Cubase as the only serious DAW aimed at producers that need power-tools.
Currently, Cubase doesn't have 3rd party "Midi FX", but you should talk to them about that. Your plugins would be a perfect fit.
Right now, you're going to have to use this workaround (this is how I use Cthulhu in Cubase, you can check YouTube for videos about Cthulhu to see it visually): Insert the Captain plugin as a VST Instrument track, and create a separate synth track as another VST Instrument track. Then click the synth track and look in the left-side panel. There's a "Midi input: All MIDI inputs" dropdown menu. You just have to click that and select "Captain - MIDI Out" as the input source. Next, click the speaker "Monitor" icon on the synth track to make it monitor/play the incoming midi. Now just play from the Captain plugin and the MIDI will drive the synth.
Cubase themselves have a "MIDI Inserts" feature, which is awesome as hell, but sadly not open to 3rd party developers yet. But like I said, please push them to open that up. It would make Captain plugins as easy to use in Cubase as in Logic. Speaking of which... Cubase would be even better, since Cubase allows up to 4 MIDI inserts, so someone could for example insert Captain Chords first, then insert Xfer's Cthulhu as the 2nd plugin (which is the world's best arpeggiator plugin, no doubt about it).
I can already achieve that by routing 3 tracks: One Captain generator (when Captain finally works in Cubase), going to a Cthulhu track, which goes to the synth. But with a little pushing, Steinberg may open up MIDI Inserts to 3rd parties and make it into a slick, single-track solution instead. So be sure to push for that. ;-)
Good luck and take care! :-) And happy new year!