I'm finding Captain Play to be the most fun and powerful part of all plugins, but it is also infuriating to work with...
- Where are alternative voicings? Needs many options for inversions.
- Where is the "Complexity"? As in the name of that option from Captain Chords. Captain Play only plays triads and oooooonly triads. Would love to be able to do 2-note and 4-note versions too!
- Needs options for spreading (such as root note -12, root note -24, highest note +12, highest note +24) to be able to make fat, spread-out chords instead of tight clusters of notes. Ie selecting both root -12 and highest +12 would make a fantastic, fat chord for something like strings.
- The feedback I gave before: I am eagerly waiting for the addition of all other scales. Minor and Major are very boring. ;-)
- MIDI CONTROL! To be able to play all of this from the keyboard. It could use Keyswitches in the C-1/C0/whatever two lowest octaves to toggle all options. That way, you could press for example D1 to switch to "6ths" and G0 to switch to an inversion. From then on, all key presses will be using those options. And the rest of the midi keyboard would be used for actually playing the chords. The higher up the keyboard, the higher octave on the root-note of each chord. Something like that... Just ANYTHING to let us jam with a MIDI keyboard instead of computer keyboard, please... ;(
- More ideas about Midi Control: Since there are only 7 chords (i to vii), but 12 notes in an octave, that means every octave has 5 free notes that COULD be used for keyswitching. In this case, I may even propose this setup: The 7 white keys in the octave plays the seven chords (I, II, III, IV, V, VI, VII). The 5 black keys control the chord variations (sus2, sus4, 6th, 7th, 9th). So to play a normal "II" I would just press a D. For example a D3 would play a "II" with its root-note in the 3rd octave. A D6 would do the same in the 6th octave. But if I want to play a sustained chord? I'd hold down C# in ANY octave (could be done easily with my left hand for example) and THEN SIMULTANEOUSLY (while still holding C#) press the D6 to get a "II sus2". As soon as I release "C#" the white notes go back to playing regular (ie "II") chords. As for options such as inversions etc, those could also be done via keyswitches.
- Heck, there are so many ways to do this. Another way: Put ALL keyswitches in the lowest 1 or 2 octaves, and make them "hold to engage; release to go back to normal chords". And the white keys on the rest of the keyboard play the I, II, III, IV, V, VI, VII chords, whereas the 5 black keys per octave offer five of what Captain Play calls "Extra chords". That way, the black keys in each octave have a cool and sometimes useful feature... and keyswitching is relegated to the left-hand in the lowest octave.
- Further ideas: The keyswitching could have an option to be either "Latching" or "Hold". In latch mode, you press a keyswitch and then it stays active even if you release that key. In Hold mode you must keep holding the keyswitch to keep it activated.
Tons of ideas. You really could and should explore this. It would make Captain Play so much fun. Actual MIDI keyboard jamming!!! ;-)
You guys should also download and check out the free, discontinued mucoder tonespace. Very powerful chord exploration tool. It will probably be able to give you some ideas.
Take care and good luck. I eagerly await updates as Captain plugins keep getting better. :-)